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Technical Artist (Remote) - 3619

Company: HIRECLOUT
Location: Greenville
Posted on: January 15, 2022

Job Description:

Technical Artist (Remote) - 3619 Los Angeles CA

Our client is an early-stage venture gaming studio that is building a title from scratch that offers a unique take on a classic ARPG. They've recently received $5 million and are currently working on their Vertical Slice. They are looking for passionate gaming professionals who would enjoy the challenge of building a game from scratch.

What You Will Be Doing
Make and push the vision and direction of the technical art team, managing VFX, shader development, lighting, tooling, and performance
Lead other technical artists in areas of your expertise and help instill the company's best practices
Define and document game/engine technical specifications and drive workflow optimization
Foster clear and concise communication between the art and tech teams
Collaborate with engineers to optimize performance without sacrificing artistic integrity
Becoming a communication bridge between art, design, engineering, and production
Develop appropriate tech tools, shaders and pipelines to be leveraged by artists
Collaborate with engineers to build features and solve creative technical problems
Leads others on best practices including defining and documenting game or engine technical specifications and driving workflow optimizations
Assist animators and artists with troubleshooting
Issues may include animation, rigs, shaders and FX
Ensure that lighting assets meet budget requirements
Create, maintain and tweak shaders to allow for look development to support quality lighting
Collaborate with Environment Artists, Designers, and the Art Director to develop and execute plans for lighting game environments (exteriors and interiors) and cut scenes
Design, create, test, and maintain character rigs/setups
Work with modelers to create a model that meets technical needs
Develop and maintain character motion and deformation systems
Develop new techniques and processes to solve character production challenges
Capable of writing pipeline tools to streamline the setup process
Work with production management to prioritize tasks
Additional responsibilities may be assigned as needed

What You Will Need
4+ years of experience in gaming
Experience with Unreal Engine 4

Nice to Have
Maya Rigging experience
AAA game development experience

Why Us

Benefits And Perks
Competitive Salary
Stock options

Applicants must be currently authorized to work in the United States on a full-time basis now and in the future.

This position does not offer sponsorship.

Tagged as: Technical Artist (Remote) - 3619

Keywords: HIRECLOUT, Greenville , Technical Artist (Remote) - 3619, Advertising , Greenville, South Carolina

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